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Synthesis, in Star Ocean: The Last Hope, is a skill specific to Sarah Jerand that complements Item Creation. It allows the player to merge equipment with other items to synthesize even stronger equipment, via adding effects and bonuses by using items such as Blueberries, Pickled Plum, Attack Card or other equipment. Equipment available for synthesis include Weapons, Armor, Neck and Wrist Accessories.

Consumables[]

Item Synthesized Stat 1 Stat 2 Factor 1 Factor 2
Blueberries Weapon HIT +1 - ATK +2 -
Armor GRD +1 - - -
Accessory GRD +1 - ATK +1 -
Bigberries Weapon HIT +1 - ATK +2 -
Armor GRD +1 - - -
Accessories GRD +1 - ATK +1 -
Blackberries Weapon INT +1 - INT +2 -
Armor INT +1 - - -
Accessories INT +1 - INT +1 -
Thornberries Weapon ATK +1 HIT -2 HIT +3% -
Armor GRD -2 DEF +1 - -
Accessories GRD -2 DEF +1 HIT +2% -
Mixed Syrup Weapon ATK +1 INT +1 - -
Armor INT +1 DEF +1 GRD +3% -
Accessories INT +1 DEF +1 GRD +2% -
Bizarre Fruit Weapon ATK +4 - - -
Armor DEF +4 - GRD +3% -
Accessory DEF +4 - GRD +2% -
Ripe Berries Weapon ATK +2 - ATK +10 -
Armor DEF +2 - - -
Accessories DEF +2 - ATK +5 -
Perfect Berries Weapon ATK +3 - ATK +10 -
Armor DEF +3 - - -
Accessory DEF +3 - ATK +1 -
Physical Stimulant Weapon ATK +3 - ATK +2 -
Armor DEF +3 - - -
Accessory DEF +3 - ATK +1 -
Mental Stimulant Weapon INT +3 - INT +2 -
Armor INT +3 - - -
Accessory INT +3 - INT +1 -
Gambleberries Weapon HIT +3 - HIT +3% -
Armor GRD +3 - - -
Accessory GRD +3 - HIT +2% -
Aquaberries Weapon HIT +1 - - -
Armor GRD +1 - 40% Poison Immunity -
Accessory GRD +1 - 30% Poison Immunity -
Basil Weapon INT +1 - - -
Armor INT +1 - 40% Paralysis Immunity -
Accessory INT +1 - 30% Paralysis Immunity -
Fresh Sage Weapon INT +1 - HIT +2 -
Armor INT +1 GRD +2 - -
Accessory INT +1 GRD +2 Automatically Revives from Incap, then vanishes -
Hot Chocolate Weapon HIT +2 - - -
Armor GRD +2 - 40% Frozen Immunity -
Accessory GRD +2 - 30% Frozen Immunity -
Red Herb Weapon INT +1 - - -
Armor INT +1 - 40% Silence Immunity -
Accessory INT +1 - 30% Silence Immunity -
Glowstick Weapon HIT +2 - - -
Armor GRD +2 - 40% Fog Immunity -
Accessory GRD +2 - 30% Fog Immunity -
Pumpkin Extract Weapon HIT +1 - - -
Armor GRD +1 - 40% Pumpkin Immunity -
Accessory GRD +1 - 30% Pumpkin Immunity -
Holy Water Weapon INT +2 - - -
Armor INT +2 - 40% Curse Immunity -
Accessory INT +2 - 30% Curse Immunity -
Void Recovery Unit Weapon HIT +3 - - -
Armor GRD +3 - 40% Void Immunity -
Accessory GRD +3 - 30% Void Immunity -
Poison Relief Unit Weapon INT +2 - - -
Armor INT +2 - 70% Poison Immunity -
Accessory INT +2 - 60% Poison Immunity -
Melting Unit Weapon HIT +4 - - -
Armor GRD +4 - 70% Frozen Immunity -
Accessory GRD +4 - 60% Frozen Immunity -
Mobilization Unit Weapon ATK +3 - - -
Armor INT +3 - 70% Paralysis Immunity -
Accessory DEF +3 - 60% Paralysis Immunity -
Speech Restoration Unit Weapon INT +3 - - -
Armor INT +3 - 70% Silence Immunity -
Accessory INT +3 - 60% Silence Immunity -
Vision Enhancement Unit Weapon INT +4 - - -
Armor INT +4 - 70% Fog Immunity -
Accessory INT +4 - 60% Fog Immunity -
Dispelling Unit Weapon INT +2 - - -
Armor INT +2 - 70% Curse Immunity -
Accessory INT +2 - 60% Curse Immunity -
Resurrection Elixir Weapon INT +3 HIT +2 - -
Armor INT +3 GRD +2 - -
Accessory INT +3 GRD +2 Automatically Revives from Incap, then vanishes -
Resurrection Unit Weapon INT +4 HIT +3 - -
Armor INT +4 GRD +3 - -
Accessory INT +4 GRD +3 Automatically Revives from Incap, then vanishes -
Resistance Potion Weapon INT +2 - - -
Armor INT +2 - - -
Accessory INT +2 - - -
Strength Potion Weapon ATK +3 - ATK +10 -
Armor DEF +3 - - -
Accessory DEF +3 - ATK +5 -
Mental Potion Weapon INT +3 - INT +10 -
Armor INT +3 - - -
Accessory INT +3 - INT +5 -
Fortitude Potion Weapon HIT +3 - - -
Armor GRD +3 - DEF +20 -
Accessory GRD +3 - DEF +10 -
Hyper Potion Weapon ATK/INT/DEF +1 HIT/GRD +1 All Stats +5% -
Armor INT/GRD/DEF +1 - All Stats +5% -
Accessory INT/GRD/DEF +1 - All Stats +3% -
Pickled Pepper Potion Weapon ATK +6 DEF -4 Attacks also damage allies -
Armor DEF +6 - - -
Accessory DEF +6 - Attacks also damage allies -
Vile Goop Weapon ATK -2 INT +4 MP DMG +10% -
Armor DEF -2 INT +4 - -
Accessory DEF -2 INT +4 - -
Riot Potion Weapon ATK +4 - MP Cost -10% (Battle) -
Armor DEF +4 - - -
Accessory DEF +4 - MP Cost -5% (Battle) -
Fainting Potion Weapon ATK +1 HIT +2 - -
Armor GRD +2 DEF +1 GRD +80 -
Accessory GRD +2 DEF +1 GRD +40 -
DANGER! DO NOT DRINK! Weapon ATK -4 HIT +10 Adds Stun Effect -
Armor GRD +10 DEF -4 Incr Fury Survival Chance 40% Stun Immunity
Accessory GRD +10 DEF -4 Incr Fury Survival Chance 30% Stun Immunity

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