The Dictionary (辞書, Jisho?) is a menu element in Star Ocean: The Last Hope. It exists to offer background information about every single location, person, or organization the player comes across in the game. There is often a great deal of information that only appears in these entries.
Entries[]
Places/Facilities[]
There are 27 entries in this category.
Name | Entry text |
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Moonbase | Mankind's first space colony, built on Earth's moon in order to mine and manage raw materials for spacecraft construction. It also serves as a command post for deep-space exploration. A second base, slated to serve as a ship-building factory, is under construction in lunar orbit. |
Star Ocean | An expression used to describe the vastness of space. Its etymology probably stems from the resemblance of the great expanse of space and its uncountable shining stars to the vast, sparkling ocean witnessed by Earth's great explorers, back when much of the world still remaining to be discovered. The term is often used even by civilizations unaware of the concept of space. |
Celestial Ship | The name given by the Lemurisians to Edge's spaceship. To such an undeveloped race, it would not be an exaggeration to say that the ship itself is like a god in their eyes. |
Triom Village | A small village on the southern end of planet Lemuris's northern continent. While the local climate isn't as harsh as it is further north, the proclivity of disease in the area has caused most residents to migrate northward. The recent appearance of monsters in the nearby plains has made even leaving the village difficult. It is now home to only a handful of citizens, cowering in fear of the monster threat. |
Realm of Demons | An "alternate dimension" populated by demons and other such creatures fundamentally different from humans. Unlike our world, where life begins when a soul is implanted into physical matter, its denizens function in spiritual form, obtaining a body only in order to manipulate the world around them. |
Alanaire Citadel | A citadel in the northern part of Lemuris. Despite being called a citadel, it was not constructed for war; rather, it was built as a sort of storm wall to block the seasonal winds coming from the northeast, where the bacculus disease originated. It has a very long history, with records found dating back to before Lemurisians even settled in the area, and it is widely known as the traditional birthplace of the planet's symbology. A symbological school for Lemurisians is housed inside, along with training grounds built to help students learn and acquire skills. While the source of the school's power is unknown, a symbologist known as an oracle lives on the top floor, charged with passing the skills of symbology on to future generations. |
Woodley Village | A village located on the northwest part of Lemuris's northern continent. Its surrounding are harsh, covered year-round in snow, but it is protected from both invasion by the monsters of the plains and the effects of bacculus thanks to its proximity to Alanaire Citadel. As signs of bacculus have begun to spread across the continent, many of Woodley's newer residents are actually patients from Triom stricken with the disease, seeking treatment. |
Wind Swallow Valley | A valley in the Rinoa Mountains to the north, accessible by crossing a frozen lake. Said to be the place where a "celestial ship" crash-landed several months ago. Its name stems from the resemblance to a great flock of swallows flying off when wind and snow blow through the valley. The mighty columns of ice created by the windswept snow make navigation extremely difficult. |
Cardianon Mothership | A giant, 30-kilometer-long saucer-shaped mothership built by the Cardianon. A city exists in the center of the saucer, but only a tiny population lives there; half of the Cardianon population are in a state of coldsleep. Invasion from outside is nearly impossible, thanks in part to the drone fighters that launch from the mothership and intercept incoming attacks. The ship is also known to occasionally seize spacecraft with its tractor beam for reasons unknown. |
Muah (3) | A continent on Roak believed to be named after ancient visitors who became the ancestors of the planet's intelligent life. Home to an enormous treasure chamber filled with valuable objects. The Metorx Mountains lie in its center, with the towns of Kraat to the south, Portmith to the north, and Haute in the center of the continent. |
Abandoned Town | A small town located near the lip of an impact crater caused by a meteor 50,000 years ago. The area was closed off for military use some time ago, leaving the town abandoned and uninhabited. |
Military Facility | A secret military base built inside an impact crater. A research laboratory inside salvages technology from extraterrestrial species and develops it for military use. The building includes an ecological research area and an energy-experiment facility; a 27-kilometer-long particle accelerator is hidden below the crater's surface. |
Astral | One of Roak's three major continents, located in the central region of the planet. The north is dominated by the forests of the Astral Mountains, while the south is covered in desert. The land is currently under the governance of the king of Astral, whose nation has close commercial ties with the rest of Roak's countries. |
Purgatorium | The oldest existing temple on Roak, housing statues that are believed to be representations of the Muah, a race quite unlike the planet's current inhabitants. The temple has numerous floors and extends deep underground; the further down you go, the more remnants of an ancient yet vastly superior scientific culture can be found. |
Tatroi | A town in the center of the Astralian continent that skirts the mountainside where Astral Castle sits. Connected to Astral City by a canal. Tatroi is home to the famous Tatroi Colosseum, where the strongest fighters from all throughout the land come to test their skills against one another. |
Astral Kingdom | A kingdom founded by Highlanders on the continent of Astral. Its knights are renowned throughout the land for their great power, consisting entirely of elite warriors hand-picked from the most skilled of Highlanders. |
Astral City | A city built around and providing entry into Astral Castle, located deep within the mountains. Home to the headquarters of the Astralian Royal Knights, the most powerful of the castle's knights and the body responsible for maintaining order in the region. Rogues from Tatroi tend to loiter at night when the knights are changing shifts, making it a particularly dangerous time to be outside. |
Tatroi Colosseum | A stadium and entertainment complex built in Tatroi. Home to not only the finest battle torunaments in all the land, but also to the burgeoning underground bunny race circuit, both of which provide major contributions to the town's bustling economy. The colosseum is built and maintained by a millionaire merchant trader, and even the Astral Knights are forbidden to interfere with its operations; it is instead patrolled by a private security detail. Also referred to by some as the Tatroi Arena. |
Astral Caves | |
Cave of the Seven Stars | A labyrinth accessed via an "unopenable" door in Tatroi Colosseum. Its existence is unknown to the general public, and the details behind its construction are a mystery. One theory suggests it exists in an alternate reality, coincidentally connected to the colosseum as a side effect of the building's symbological structure. |
Bunny Racetrack | An extensive racetrack built beneath Tatroi Colosseum, made to take advantage of the open space below the arena. Visitors place bets on the thoroughbred bunnies that race there, trying to predict the final standings for each race. A popular tourist attraction for travelers passing through town. |
Tropp | A port town located on the western coast of Astral. As the main entryway into the Astralian continent, it is home to commercial trade with both Silvalant to the west and Muah to the east. The tallest lighthouse on the continent stands near its docks, built large enough for even the biggest of ferryboats. A large anchor-like symbol sits in its city square, and the town's atmosphere belies its history as a port at every street corner. |
Sanctuary | The oldest and most sacred area of En II. Since its construction over three billion years ago, it has helped preserve the environmental balance on En II as well as the mental and emotional balances of its residents. Four stone columns stand tall in its field, housing four sacred gems that contain the spirits of wisdom, might, love, and courage. They are safeguarded from evil by an enormous spirit tree. |
Centropolis | En II's central city, home to assorted facilities and services required for life on the planet. Its external architecture is historical in nature, but its accommodations are throughly modern, allowing residents to enjoy a comfortable lifestyle. Elements of nature such as rainfall or the passage of day are faithfully reproduced in order to provide the most suitable environment possible for all living beings. |
Nox Obscurus | An enormous black object, 368km in diameter, built by the Grigori. Its surface is covered by an ocean of liquefied energy, with an island—the remains of the Cardianon mothership that it absorbed—resting on its pole. Capable of traveling through space, it seeks out life forms across the galaxy, halts their vital functions, and absorbs their energy. The liquefied energy on its surface is capable of producing a limitless number of Phantom ships for self-defense. Its ultimate defense mechanism is Jormungandr, an organic, dragon-shaped weapon made from concentrated energy. The object's interior houses a gate to an alternate dimension, from within which lies the Palace of Creation -- home to the sentient life form that built Nox Obscurus. |
Palace of Creation | |
Lemuria | A fabled landmass thought to have existed in the Indian Ocean on Earth, originally proposed to explain how lemurs, native to Indonesia, were also found on the African continent. To the Eldarians, Lemuria is a legendary paradise, a distant planet on which their ancestors still live -- and now a symbol of hope as well, a second homeland that marks an escape from their ultimate doom. |
People/Races[]
There are 61 (?) entries in this category.
Name | Entry text |
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Professor Trillas Bachtein | The first man on Earth to develop a working subspace warp drive, completed in A.D. 2087. The descendant of a well-known physicist, Bachtein's technology allowed mankind to explore star systems outside its own for the first time, opening up a new chapter in Earth's history. |
Stephen D. Kenny | The first person in Earth history to break the speed of light. A former Federation air force pilot, he personally volunteered for the dangerous manned test flight for Professor Trillas Bachtein's warp drive, and he successfully carried out a faster-than-light warp in an A.D 2087 experiment, a feat long dreamed of by all mankind. The experiment made clear numerous issues with manned warping, and was a great leap forward in mankind's pursuit of the vast expanse of space. His exploits earned him the nickname "Lightspeed Kenny," and instantly made him one of the era's most iconic heroes. Currently he serves as commander of the USTA's moonbase, overseeing space development and administration while offering behind-the-scenes support and inspiration for the SRF's efforts. |
Deputy Director Shimada | An elite bureaucrat who oversees the USTA as deputy director of the Greater United Nations. Serving as Stephen D. Kenny's direct superior, he has built his career out of taking Kenny's achievements and passing them off as his own. |
Crowe F. Almedio | Edge's close friend, rival, and one-year senior in the SRF. He captains the SRF-001 Aquila, joining Edge and the other SRF members on their mission of planetary exploration. A richly talented man in many fields, he holds a deep commitment to his crew while retaining a friendly and approachable demeanor. As a result, he has become extremely popular across the breadth of his command. |
Heinz | An elite member of the USTA who serves as assistant commander of the USTA moonbase under Stephen D. Kenny, sharing a deep trust with the commander he serves. His cool, analytical style makes him seem difficult to approach, but this first impression is highly inaccurate, as his numerous fans in the USTA will attest. He has a habit of fidgeting with his eyeglasses while talking. |
Welch Vineyard | A beautiful, if tomboyish, young operator who provides external support for the Calnus from the USTA's Earth headquarters. She appears in holographic form on the Calnus, bu since nobody has ever met her in person before, the question of whether the image is authentic or a fabrication remains up in the air. What can be said for sure is that, for better or worse, her presence on the ship is indispensable. |
Grafton | Captain of SRF-003 Calnus. Before being appointed to the SRF, he captained a lunar-orbit transport ship for the USTA. A highly committed man who always gets the job done, he has a compassionate side as well, always concerned for the well-being of those under his command. With this extensive experience working in space, he serves as a mentor as well as a superior for Edge and his friends. |
Eldarian | A species of intelligent beings based on Planet Eldar, fifth planet of the Eldar system, that has no appreciable differences, external or otherwise, from Earthlings. They live in a harsh environment under a sun that has grown to a giant, but their advanced technological skills allow them to overcome the elements and preserve life on their planet. The punishing conditions on Eldar make normal acclimation and evolution too slow to be effective, so life forms are born through DNA management and carefully raised under governmental care. The destruction of the planet itself looms on the horizon, and plans to transport its population to another habitable planet have been underway for years. In A.D. 2074, the Eldarians extended a hand of salvation out to Earth, granting its people vital technological know-how just as they were in danger of extinction. |
Supreme Commander Gaghan | National representative of Eldar and supreme commander of its forces. A charismatic leader, his renowned virtues have seen him become the all-but-permanent leader of all things Eldarian. Since Eldarians have relatively long lifespans and experience few of the destructive side effects of aging that Earthlings encounter, Gaghan may be an extremely old man judging from his appearance. His full name begins with "Gaghan Belhaichtreicht" and continues for a total of 76 fixed names and 23 historical titles, though he normally goes by just Gaghan. |
Lemurisian | A friendly race of humans that lives on Lemuris. Externally, Lemurisians are indistinguishable from Earthlings, though their generally short stature is notable. Their culture includes a unique form of symbology, though its use seems to be limited to the females of the race. Structures resembling ancient ruins exist throughout their land, and much of their history remains unexplored. |
Ghimdo Triom Phi | The chief of Triom Village and Lymle's grandfather. His governance over the humble town has earned him great respect from his villagers, but the spread of bacculus has been a major cause of concern. To make matters worse, Ghimdo contracted the disease himself, and both of his legs have been petrified. He has seen off many a villager as they fled for northern latitudes, but his deep sense of responsibility has steeled his resolve to remain in Triom until the very end. |
Cerberus | A demonic monster named after the canine guardian of hell. Its body is covered in hellfire, ensuring it will never bend to the will of the human race...and yet somehow, it has become something like a pet to Lymle. While it is unknown exactly what sort of pact Lymle forged to summon the beast, it faithfully follows her every word and serves as her guardian. |
Oracle of Alanaire | The head of all smbologists on Lemuris, residing on the top floor of Alanaire Citadel. Chosen as the inheritor of the planet's symbology, an oracle serves until her abilities begin to fade, at which point she is replaced with a symbologist picked from the following generation. She is charged with solving problems arising on Lemuris that require a symbological approach. |
Lutea | A resident of Woodley Village who has been friends with Lymle since childhood. A candidate for the oracle position, she uses her powers to practice medical services in Woodley. Her friendly demeanor and ability to relate with everyone she meets make her an obvious choice for the oracle post. |
Cardianon | Plural: Cardianon. A humanoid species located on the eighth planet of the Arcturus system. Descended from reptiles, Cardianon likewise undergo metamorphosis as they grow into adulthood. Occasionally, some transform into giant dragon-like beings in an apparent case of genetic regression. To a Cardianon, this is seen as an "ideal" form to aspire to. A prehistoric-level species only a few centuries ago, the influence of the Grigori has rapidly transformed the Cardianon into an intelligent race with advanced scientific skill. However, after a failed attempt at completely mechanizing their planet, their homeland was destroyed. The homeless Cardianon proceeded to built a giant mothership and began invading nearby hospitable planets in search of a new land to settle on. All told, the Cardianon are an extremely cruel and merciless people. |
Muah | A term used by a Cardianon officer when speaking to Edge and Reimi. Who exactly it refers to remains a mystery. |
Muah (2) | A highly advanced race believed to have lived on Earth 12,00 years ago. Legend has it that their homeland, a continent located in the middle of the Pacific Ocean since the Pangaean era, sunk into the sea over the course of a single night. |
Morphus | The name of a race of people who hail from Bacchus's homeworld. Similar in shape to Earthlings (cybernetic bodies like Bacchus's are not the norm), the Morphus are descended from a group who called themselves "observers of space." They departed on an eternal journey over three billion years ago, distressed by their crumbling fortunes and a war-torn universe following a rebellion on their home planet. Highly advanced scientifically, the Morphus deliberately avoid cultural and historical interference, preferring to work behind the scenes to resolve pressing issues in outer space. They never discuss their home planet or their ancestors. |
Grigori | A mysterious form of matter from parts unknown, exhibiting high levels of energy and capable of modifying the structure of matter at the atomic level. The Morphus consider it a dangerous substance and are currently investigating its origins. Voice-like waves can be heard among the energy it emits; the name "Grigori" comes from a similar-sounding pattern among those waves. |
Grigori (2) | The Grigori are capable of reforming from their original, inorganic state to adapt to the local environment and conditions. The resulting form depends on the host it uses, but differences can be seen among the individual Grigori as well, and it has been determined that they possess individual self-awareness. To function within our world, they apparently require a host life form, which they then transform, suggesting that they once existed in another dimension unlike ours. Exactly where they came from remains a mystery. |
Grigori (3) | In addition to their individual self-reliance, the Grigori seem to all work off of a shared repository of accumulated memories and experiences. They have never been noted as working together, however, apparently sharing memories only as units of information. |
Klaus Bachtein | A genius physicist who lives in the abandoned town near the military facility. Formerly engaged in space development research with the military (where he secretly worked on extraterrestrial technology), he decided to abandon his work there as it conflicted with humanitarian ideals and his own beliefs. He was placed under house arrest by the military soon afterward. Despite his mild-mannered nature, he is very hard on himself, believing in the credo that you cannot advance down your life's path until you figure out what that path is for yourself. Records indicate that the man responsible for developing the warp drive, Trillas Bachtein, may have had an ancestor named Klaus as well. |
Milla Bachtein | A female physicist and the head of the military facility; also Klaus's wife. While examining pieces of a crashed extraterrestrial spaceship ten years ago, radiation from the material cost the life of her beloved two-year-old son, who happened to be with her on the expedition. Since then, she has devoted herself to her research like a woman possessed, seeking out the unknown with an almost abnormal stoniness. |
Kevin | The name Milla Bachtein gave to the experimental antimatter reactor in the military facility. Also the name of the Bachteins' son, who passed away in an accident. |
Roakian | Any of the various species that live on Roak. Fellpool, Lesser Fellpool, Featherfolk, Lycanthropes, and Highlanders have been noted in reports. |
Fellpool | A race descended from feline animals, particularly cats and lions. A highly curious and exploratory race, Fellpool have animal-like tails that extend from their posteriors. Compared to other species, they have exceptionally sharp senses of smell and hearing, as well as the ability to see well in nighttime conditions. In the future, some will come to refer to members of the Fellpool race as "Felinefolk." |
Lesser Fellpool | Members of the Fellpool race who have retained an especially large number of external traits from their progenitors. Sometimes they are even capable of transforming into the forms of their animal ancestors. |
Featherfolk | A race of people with large wings on their backs, descended from birds. The process of evolution has split the humerus bone of the featherfolk in two, allowing ths remarkable race to possess both wings and arms. Featherfolk are extremely lightweight and can use the wings on their backs to fly for short periods of time. |
Lycanthrope | An extremely rare race of individual who possess two independent bodily cell structures: ordinary human cells and special beast cells that have been mutated by an internal virus. When a Lycanthrope's heart rate exceeds a certain threshold, their human cells and beast cells contract and expand, respectively, and this distributed change transforms their external appearance. Many types of Lycanthope exist, including wolves, bears, tigers, dogs, rats and pigs. |
Highlander | A sturdy, athletic race of Fellpool descended from tigers who live in great numbers on the Astralian continent. Known for extreme belligerence and a love of solitude, but also highly disciplined and self-critical, with a chivalrous side as well. Their warrior knights easily surpass those of all other races. |
Autanim | A Fellpool medicine dealer found near a dock on Astral's east coast that serves as an entryway from the Muan continent. His plan is to build a port town around the dock to encourage commerce. |
Bunny | A race of mammals that resemble round rabbits and have somehow spread throughout the galaxy. Extremely tame by nature, they possess the odd ability to appear anywhere, at any time, upon hearing a certain sound. Fleet-footed and fairly strong, they are valued as beasts of burden on some planets. |
King of Astral | The tenth successor to the throne of Astral, a young man highly popular with his subjects. A devoted believer in justice, his good-natured personality is rare among Highlanders, and he governs his country with brilliant leadership, and decisive action. His black-tiger ancestry is uncommon even within the Highlander race. |
Eleyna Farrence | A fortuneteller who lives in Tropp and predicts the future via auguries she receives from the gods. Despite her good looks, she tends to overwhelm people with her rude behavior and no-nonsense personality, although she also holds a deep inner strength and gentleness. A descendant of hers will become the savior of both Earth and Roak in the far-flung future. |
Asmodeus | The Archfield of the demon realm, a powerful sorcerer who maintains dominion over many lesser demonic beings. Originally a seraph from the celestial world, he was banished and put to sleep in the demon realm by an ancient sage, but he has since seduced the hearts of enough men to have them stage an attempt to reopen the door to his domain. The stone sickness virus spreading throughout Roak is claimed to be an omen of Asmodeus's return. |
Lias Warren | A Highlander swordsman affiliated with the Astral knights. Realizing his sword talents and mastering the Edari blade arts at a young age, he now holds the captaincy of an entire platoon. A dutiful and wise knight. |
Black Eagle | A bandit who built his body to muscular extremes in spite of his Fellpool blood. A conspicuous tattoo of an eagle extends from his head down his back. Appearing and disappearing in a flash, his bold heists have stymied even the most elaborate of security measures. Formerly a bouncer at the Tatroi Colosseum, he used the complex as a hideout from the prying eyes of the Astral Knights. |
Del Argosy | |
Lucien Tionysus | Myuria's beloved husband. They had just registered their marriage, and were planning to hold a ceremony in the Centropolis after Lucien wrapped up his Morphus mission and returned to En II. On the way back, however, their craft was attacked and destroyed by a Cardianon fighter. Lucien stayed behind long enough to launch Myuria from the ship in an escape pod, but he was then engulfed along with the rest of his ship in a massive explosion. He loved Myuria to the very end, and wished nothing more than her happiness. |
Giotto Vandione | The overseer of En II and spokesman for "Ex," communicating its will to all Morphus. While young in years, he possesses vast amounts of knowledge and enjoys immersing himself in interstellar research. Perhaps due to his role as a messenger, he constantly strives to perfect his communication skills, occasionally making normal conversation unncessarily difficult. |
"Ex" | A form of consciousness that retains the member of over three billion years of Morphus history, dating from their original departure from their homeland. It lacks any physical form, but serves as leader of the Morphus; in a sense, it could be seen as the "heart and mind" of En II. Possessing a deep understanding of the many forms of life in the universe and their relationships to each other, it has grown and matured alongside the universe it has watched over. The behavior of the Morphus, including their mission to protect the order of space, is a direct result of "Ex"'s words and guidances. |
Dragon | Many types of creatures have been called dragons over the years, but in general, the word refers to a large reptillian creature that has evolved wings from its clavicle or shoulder blades. Most of them are little more than giant lizards, but some types are depicted as possessing high intelligence and wielding a unique form of dragon-lore magic. Such dragons often have a habit of hoarding gold and silver, using them as bedding for their giant bellies -- not because they are greedy, but because such metals' high thermal conductivity helps mitigate the overheating their bodies are prone to. Many dragons have a "breath sac," a unique internal organ that decomposes the animal matter that the dragon consumes and turns it into flammable methane gas. This gas can then be injected into the dragon's mouth, accumulating in a bone cavity under its nostrils. Rapidly exhaling the methane while gnashing its sharp teeth to create sparks allows the dragon to breathe powerful fire from its mouth, an attack unique to this family of creatures. |
Apostle of Creation | The dark knight who controls Nox Obscurus from a throne deep within the Palace of Creation. Encased in armor made from the Grigori, he wields limitless, overwhelming power via the life energy pumped in from his armor. The Apostle's background is a total mystery, but unlike the Grigori and the Phantoms, he maintains a human-like form, capable of intelligent, independant thought. He acts neither under the control of the Grigori, nor from his own desires, but rather from a deep despair and sorrow for all existing life in the universe. |
Santa, Mercantilean | A dangerous...er, dashing superhero from a mysterious merchant planet. Those who know him revere his name...not that anyone knows him, really. Riding his rough, rugged Violator (complete with one-cylinder engine), he's back in action and ready to save us all! |
Miss Puffy | |
Ruddle Christian | |
Arnold Maverick | A professor of geology and archaeology who served as head of USTA's Ancient Sciences Research Department. While leading an expedition across Earth on a study of the planet's postwar environment, he discovered the remains of an ancient civilization on a dried-up seabed -- a civilization with a level of science that the human race had yet to achieve. He later combined DNA retrieved from the site with his own Y chromosome to give birth to Edge, one of the Seeds of Hope. In A.D. 2082, he took a young Edge along on a second trip to explore the ancient culture, only to be attacked by an experimental bio-enhanced fighter that escaped from a military facility. He would later die from his injuries. While laid-back in personality, his unbending belief in is convictions as he default with thorny problems had a major impact on the way Edge lives his life. |
Edge Maverick | Ever since accompanying his father on an expedition across the wastelands of post-World War III Earth when he was a young boy, Edge has dreamed of traveling across space and finding his own planetary paradise. To realize this dream, he underwent special training at the rigorous USTA Academy and was selected for the inaugural SRF team, a position he had dreamed of attaining for years. A responsible man with a deep-seated sense of right and wrong, Edge often hastily springs into action due to his straight-shooter personality, leading others to brand him as reckless. Perhaps this is one reason why his childhood friend Reimi is always lecturing him. His SRF spacesuit is sleeveless because he apparently volunteered to test a new, heavily armored prototype; he removes its special arm guard for indoor work to make it easier to move around. |
Edge Maverick (2) | Edge is one of the Seeds of Hope, born with enhanced genes based on Muah DNA. He himself was unaware of this fact until Reimi revealed the truth, but the news didn't seem to surprise him -- if anything, it made him happy. His abilities include instantaneous analytical perception (the likely reason why he tends to shoot first and ask questions later), resistance to the effects of harsh environments, and the ability to use symbology. His skill with a sword and ineptitude with guns is due in large part to his special gifts; because of the time lag involved with aiming at and striking a target, his instantaneous perception often leads to accidental misjudgment. This, combined with a traumatic experience he had as a child, may explain why he instinctively believes that guns don't hit their targets. The crest that appears on the back of his hand is a sign that his unique DNA powers have been activated; oftentimes it is a direct response to an emotional situation, though it appears he is unable to control this "awakening" at will. Always striving to blaze his own trial as he presses forward in life, Edge deals with each situations with a positive outlook. In fact, his special DNA may be the very catalyst that has been compelling him to face his cruel destiny since the moment he was born.
DOB: July 30 [Leo] Age: 20 |
Reimi Saionji | A young woman from the Saionji family, one of the most prestigious on Earth. Her parents serve as boardmembers of the Space Development Division of the USTA. Upon passing the USTA's examination, she was selected along with Edge as a member of the inaugural SRF team. A woman of both literary and martial talent, Reimi always looks out for those around her. Her skill with the bow is second to none, having mastered both Western and Asian forms of archery, and she uses it as her weapon of choice in battle. Friends with Edge since her childhood, she grew up with him like a sister, though her heartfelt concern for his well-being suggests a different sort of relationship may be blossoming. |
Reimi Saionji (2) | Reimi may wear a bright, constant smile, but she's often very hard on herself, never complaining about her lot in life. Even so, she sometimes finds carrying the burden of the secret behind her birth to be nearly unbearable. She, along with Edge and Crowe, are Seeds of Hope-- superhumans who were born with enhanced DNA. The environmental adaptation and cell-regeneration abilities she developed were first brought to light after a childhood accident; the reaction from others at the scene was enough to traumatize young Reimi. Upon learning the truth behind her birth, she resolved never to tell anyone, bearing the pain of the secret all by herself. She cursed her own existence, unable to accept herself for who she was, and she'll continue to carry that pain with her until the day comes when her powers are finally accepted...
DOB: March 28 (Aries) Age: 19 |
Faize Sheifa Beleth | A young Eldarian, and the first being from another planet that Edge ever met. His looks are indistinguishable from any Earthling; his somewhat large-looking ears are actually a type of Eldarian accessory. A stickler for politeness and harmony, Faize is capable of cool, calculated reasoning, and his engineering talents are vast enough that he designed the Sol (an Eldarian shuttlecraft) on his own. He can also use symbology, a form of magic-like power unavailable to Earthlings. Still, he was deeply moved upon meeting Edge, looking up to his swordsmanship skills and take-charge attitude. Seemingly quiet and calm, he is in fact easily surprised and emotionally swayed, revealing a pure, honest side to his personality. |
Faize Sheifa Beleth (2) | Faize's firm convictions give him difficulty dealing with people who behave unreasonably, which can easily irritate him. The DNA of all Eldarians is modified to allow them to live as efficiently as possible in their planet's extreme conditions; it is perhaps these modifications that have given him such a slavishly logical frame of mind. One notable quirk of his altered DNA is his eye color, which changes as he tries to suppress moments of extreme stress of emotion, suggesting that the genetic modification has had an impact on his psychological makeup. His firm resolve and preference for group harmony has made him a trusted partner for Edge, who sees him almost as a younger brother.
DOB: Feburary 3 (Aquarius) Age: 18 |
Lymle Lemuri Phi | A mysterious girl from Triom Village who is apparently 15 years old but doesn't look a day over six. Allegedly the greatest symbologist in the village, she draws symbol-like patterns on walls all over town, though only she knows what they actually do. A generally expressionless girl, she rarely opens her heart to anyone, although she has taken a shine to both Edge and Reimi. Like any child, she has both an innocent personality and a penchant for getting in trouble, but the way she never wears any of it on her face is a source of uneasiness for others. She can summon Cerberus with her symbology, causing the other villagers to fear her a bit. For some reason, she acts very cold and distant toward Faize. |
Lymle Lemuri Phi (2) | Lemurisians are generally small in size, a product the environment they live in, but there is another reason why Lymle looks so much younger than her 15 years. At the age of six, an errant symbol pattern she drew opened a portal to the demon realm, sending several decades' worth of hatred and fear flowing into her heart all at once. To keep herself from breaking down, she shut off all emotional outlets in response. Since then, she has not aged one bit, her body and behavior frozen at a state of being six years old. Cerberus, a denizen of the demon realm, extracted her from the portal upon sensing her fear, thus becoming her servant and guardian. Fearless and strong to the core, she is thoughtful and considerate of others, but while she doesn't show it on her face, she also craves attention and is emotionally dependent on others to a large degree.
DOB: June 20 (Gemini) Age : 15 |
Bacchus D-79 | A native of En II and member of the Morphus race, though his cyborg body makes it impossible to guess what he once looked like. While his brain and spinal cord are taken from his original body, the remainder is an artificial structure originally developed for medical purposes, covered by an armored shell made from arcanatite alloy. Bacchus was formerly a medical scientist, but he was infected with a previously unknown strain of stone sickness while conducting research on the virus. As his real body began regenerating, he modified and strengthened the replacement body, turning it into a powerful battle machine equipped with a variety of weapons. Two energy generators in the chest provide power for all of his equipment. As one might expect from his appearance, he is straightlaced, doggedly logical, and generally unsociable, but he hides a warm, passionate side as well. |
Bacchus D-79 (2) | Bacchus has a wife on En II who he hasn't seen since his cyborg modifications, largely due to being busy on assignment. This occasionally leads to bouts of depression, as Bacchus (who loves his wife dearly) is convinced that she has lost her affection for him.
Real Name: Bacchus Dexley |
Meracle Chamlotte | A dynamic young Lesser Fellpool. Her birthplace is unknown but likely to be Roak, judging by her race. Always brimming with energy, Meracle is bright and amiable, though she hates being left alone. She apparently crash-landed on Earth after inadvertently stowing away on a spaceship; attracted by the smell of food, she boarded the ship, which then took off with her in tow. After the crash, she was apprehended and held captive in a military facility on Earth. |
Meracle Chamlotte (2) | Meracle's only confidant in the military facility where she was held was Klaus, who was engaged in energy research at the time; otherwise, she revealed nothing about herself to anyone. She seems to have a natural talent for sniffing out people with evil intentions, though her fleeing from Edge's party at their first encounter was more likely due to her surprise at running into such an unusual group. Her subsequent friendliness with Edge is without ulterior motive, though it has been a source of alarm for Reimi. Meracle has the unique power to shapeshift at will into a Siamese cat, though where the excess mass goes (to say nothing of her clothing) is a complete mystery. Her favorite book is a picture book called "Eleyna and the Feline Gourmand," a title which fits this food-loving, fun-loving catgirl to a tee.
DOB: March 16 (Pisces) Age: 16 |
Sarah Jerand | A landbound Featherfolk who hails from her people's homeland on Roak. She was saved by Edge's party from a mysterious band of kidnappers in Tatroi while staying there as a goodwill ambassador to the kingdom of Astral. Her carefree, charitable demeanor lets her confer on an equal footing with those from all walks of life; while she often seems to act off-kilter, she occasionally surprises others with her straightforward responses to thorny questions. Her simple, almost naive kindness is completely guileless. |
Sarah Jerand (2) | Sarah has the power to see the future in her dreams, something that tormented her as a child; it wasn't until she met Lady Eleyna in Tropp that she found solace in her ability. She has since become close friends with Eleyna, working with her from behind the scenes to protect Roak from danger. She shared her last name with a man named Ioshua who appears in a story from a far later era, but the two are not directly related; Ioshua is more likely descended from one of Sarah's two younger brothers.
DOB: September 15 (Virgo) Age: 19 |
Myuria Tionysus | A wielder of thunder symbology on a neverending quest to persue Crowe, the man she says killed her beloved. Although she was born on En II, she had never met Bacchus before. She confronts Crowe with a frigid, suspicious demeanor, but behind her face lies a heart filled with sadness and fear. She approached Edge's party while on the hunt for Crowe, inadvertently saving them from doom in the process. |
Myuria Tionysus (2) | Myuria made amends with Crowe once they finally met, but she took such a fancy to Edge that she decided to stay and work together with his group afterwards. She has a naughty side, often tormenting Edge with her romantic jibes, but the occasional forlorn look on her face belies the deep sadness she bears at the loss of her beloved Lucien. While surprisingly mature on the exterior, she is still an innocent young girl at heart.
DOB: November 5 (Scorpio) Age: 22 |
Arumat P. Thanatos | An Eldarian soldier, blessed with extraordinary fighting ability even by Eldarian standards. A breakdown in the structure of his muscle cells has presented him with an ultimatum: give up his current body, or die an early death. Unsurprisingly, he has chosen to live out what time he has left as a fighter, partly as redemption for the men he has lost along the way. His squadron was wiped out after being attacked by an unknown enemy in Eldarian space, leaving him as the sole survivor, but the injuries he sustained turned his muscular system into a ticking time bomb. (Eldar does not engage in interplanetary war, but this attack kicked off the Eldarian military buildup that continues to this day.) Unafraid of death, he lives a self-destructive life in his constant quest to push himself forward. Since meeting Crowe and Edge, however, he has begun to re-evaluate himself. Never taking center stage, he plays a support role in their journey, although that may be born out of pure stubbornness more than anything else.
DOB: April 24 (Taurus) Age: 26 |
Organizations[]
There are 6 entries in this category.
Name | Entry text |
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World Republic Federation | An organization of countries that grew out of the former United Nations, which proposed aggressive space development and colonization as an answer to Earth's worsening environmental and energy crises. Territorial disputes over the planets of the solar system placed it in conflict with an opposing alliance of nations. |
Greater United Nations | Also "Greater U.N." The government of Earth, formed in A.D. 2065 after an accord was signed between assorted international factions with the stated goal of preserving the human race and protecting Earth's environment. The Greater U.N. has proposed large-scale space development and emigration projects to help restore Earth's ecosystem, establishing the USTA (Universal Science and Technology Administration) to focus on those issues. |
USTA | Short for "Universal Science and Technology Administration." An organization established by consensus vote in the Greater United Nations to research peaceful uses for outer space and to help preserve the human race. The USTA is composed of several project teams, each preforming research and development on a variety of technologies. To prevent wars and arms races between nations, the organization avoids any involvement in military affairs. |
SRF | Short for "Space Reconnaissance Force." A USTA project team charged with exploring and colonizing habitable planets to aid mankind's emigration into space. Its handpicked members have gone through an intense training regimen to ensure they can withstand the harsh environments they nay face. The SRF does not participate in any military affairs, but the dangers its staff must deal with make combat training a necessity, and every team member has been granted special permission to carry weapons. |
13th Independent Armored Division | The Eldarian military consists of twelve battalions, each composed of a set of platoons designated A through Z. However, the 13th Independant operates on its own, conducting special missions under the governmental decree of Eldar's supreme commander. Their behind-he-scenes operations make them unique even among Eldar's own forces, and the heavy losses they often sustain have caused many an Eldarian to fear them as the "Death Squadron." The division is manned by the best that Eldar has to offer, and their work always puts them deep in the midst of danger. |
Sydonaism | A heretical theology founded on the principle of worshiping the rchfield Asmodeus. On the surface, it may seem like just another creepy religious cult, but in fact, it is a sinister organization aiming to resurrect Asmodeus by any means necessary. |
Astronomical Bodies[]
There are 7 entries in this category.
Name | Entry text |
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Earth | The third planet of the Sol system. Located 1 AU from its sun, with an orbital period of 365.25 days and a rotation period of 23 hours, 56 minutes. Home to the Earthling race of humans, whose populations on the planet exceeds six billion. One astronomical unit (AU) is defined as the distance between Earth and its sun, approximately 150 million kilometers. |
Aeos | A minor planet located in the Sirius system, 8.7 light years from Earth. Gravitational interference from Sirius's binary companion prevented the planet's discovery by Earth until A.D. 2021. Its atmosphere and environmentclosely matched those of Earth, and it had long been investigated as a potential candidate for terraforming. Once interstellar travel become a reality, it was chosen as Earth's first colony planet. Unmanned exploration reports turned up no signs of dangerous creatures or intelligent life, and the environmental samples examined revealed no harmful elements or unknown viruses, leading early researchers to dub the planet "Second Earth." |
Lemuris | A small planet, about half the size of Earth, discovered in the area of star HIP 57092 during a search for planets with Earth-like environments. The planet is located 1.6 AU from its star, with an axial tilt of 16.7 and a surface gravity of 1.3G (1.3 times Earth's gravity). Its atmosphere is roughly the same as Earth's. There are two continents, one each on the planet's northern and southern hemispheres, though only the northern one is inhabited by humans. Its level of civilization is approximate to that of 14th-century Earth, and its total population is unknown. |
Arcturus VIII (Cardianon) | A planet located 36 light years from Earth that orbits Arcturus, a red giant with high proper motion. It was unknown on Earth before being discovered in the Eldarians' database and through the alien information taken from the celestial ship on Lemuris. No intelligent life is known to exist on this planet, though references to a primitive reptile-like species appear in a centuries-old Eldarian expedition report. |
En II | Pronounced "ee en two." An artificial planet that serves as the Morphus' base of operations as well as their home. The planet houses a complete natural ecosystem along with a residential area and an artificial sun shining in the center. En II travels freely through space, carrying out its mission of watching over the universe. It is never in one place for long, and a subspace shield cloaks its surface, making it impossible to detect from the outside. Morphus emissaries use smaller craft when traveling to preform their assigned duties; after their work is done, they receive updated coordinates and return to their home. |
Roak | A planet located in Sector Theta of the Milky Way, relatively close to the Sol system. Three continents dominate its landscape, occupied by a variety of intelligent life. Its level of civilization is roughly comparable to that of Earth in the 16th century, but some aspects of its culture are unheard of even on Earth. In the future, Roak will serve as the stage for several notable moments in space history. |
Missing Procedure | A mysterious astronomical body that appeared in Sector Upsilon. Like a black hole, it cannot be detected through direct observation. The Morphus first suspected the presence of an astronomical phenomenon when they detected a decrease in the distribution of active life in the area, but the key to discovering the Missing Procedure itself was the appearance and activities of the Grigori. Whether the Missing Procedure has intelligence of its own is unclear, but one thing is certain --- its size has been continually increasing along with the Grigori's activities. Eventually, it is expected to gain enough energy to destroy the entire galaxy. |
Science/Technology[]
There are 41 entries in this category.
Name | Entry text |
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Wormhole | A tunnel that connects two divergent points together in spacetime. Its name comes from a hypothetical worm burrowing through an apple to reach the opposite side instead of traveling along its surface. The tunnel's interior lies on a continuous plane with normal space, but the constricted gravitational field housed inside causes fluctuations in relative time between the two ends of the wormhole. |
Seeds of Hope | The term Stephen D. Kenny used for the SRF team members, referring to them as "seeds" bearing the future of the human race on their shoulders. |
Seeds of Hope (2) | In A.D. 2072, an environmental research team on Earth led by Dr. Arnold Maverick discovered a sarcophagus that belonged to an ancient civilization from approximately 12,000 years ago. DNA samples taken from it revealed a lost genome, one that has no counterpart in modern humans. Later studies by Dr. Saionji's group found that combining this genome with dormant portions of the modern human genome could produce a race of people highly resistant and adaptable to harsh environments. The Federation government, faced with the extinction of the human race, saw the potential to save mankind in these findings, and conducted further experimentation on a top-secret basis. The so-called "Project Hope," carried out through the cooperation of Dr. Saionji, Dr. Maverick, and the Almedio conglomerate, produced a group of three superhuman babies -- the children of the three benefactors. |
DNA | Short for "deoxyribonucleic acid." DNA is stored inside cell nuclei and contains sequences of four bases -- adenine, cytosine, guanine, and thymine -- lined up in a double helix. These sequences of bases form the genetic code for all living things. Some theologists believe that DNA is the "program" for life, as written by a higher power. |
Warp Speed | A method for calculating faster-than-light speed that expresses how much distance an object in warp space traverses in relative normal space within a given time. This figure is derived purely from the object's starting and ending points in normal space, and has nothing to do with the actual speed of the object itself. An object traveling at warp speed n can traverse (2n-1) times the distance that light traveling in normal space can cover in the same amount of time. |
Gravitational Wave | The general theory of relativity states that any object with mass warps spacetime around itself. if the object moves in any way, these warps in space-time expand and contract, creating a waveform and generating what are known as gravitation waves. |
Gravitational Radar | A system that observes the gravitational field and waves around a ship in realtime, keeping track of the local area during warp navigation. |
Subspace Flight Tracer | A navigational system that monitors the gravitational waves around a ship and maintains a fixed speed and course during warp travel. Even if secondary waves interfere with the ship's gravitational field, this system can predict them and recalculate a route without affecting navigation. |
Subspace | A space-time continuum that exists outside of normal time and space. Refers specifically to the area of spacetime navigated through when using gravitational waves as a form of propulsion. Indispensable when trying to attain faster-than-light speed. |
Subspace Communication | An extremely long-range communication network used to send information across interstellar space. Both sender and receiver use a warp system to open a synchronized port in warp space, sending packetized data as electromagnetic pulses. Transmission delays depend on the distance and amount of data being sent, but the system is capable of supporting realtime video communication without difficulty. |
Translator | A portable Eldarian device that translates in realtime between two people conversing in different languages. The device analyzes the speaker's brain waves and emotions as well as the words themselves, translating in sync with the speaker's enunciation and thus allowing communication with no time lag. The humans of Earth installed Eldar's language-analysis tools into their own communication and portable equipment soon after making contact with the Eldarians. |
Archery | A type of combat art whose practitioners use a bow to fire arrows at a target. Although archery is mainly recognized as a form of sport today, the strict rules and motions behind bringing the arrow to its target are also seen as beneficial in spiritual and moral development. As in many other combat arts, several varying styles exist. |
Warp Drive | The engine component required to preform warp travel. Also called a warp engine; the term "warp drive" is used to differentiate it from the propulsion engine that gives a ship its thrust. |
Subspace Bubble | A method of attaining faster-than-light warp travel. Devised at a time when warp drives were seen as impractical to install on ships (warp travel via bending space-time itself was thought to require over ten times the amount of energy that exists in the entire universe) and the effects of gravitational fields were not yet fully understood. In this method, gravitational waves are emitted within the gravitational field around the craft, constricting space in the direction of motion and expanding space on the opposite side. This creates a cycle of gravitational waves, enveloping the craft in a closed-off subspace and allowing it to travel at extremely high speeds relative to normal space. |
Subspace Warp | A method of interstellar faster-than-light travel developed by Professor Trillas Bachtein in A.D. 2087, the first of its kind on Earth. By enveloping a spacecraft in several layers of subspace fields, the craft can travel beyond the speed of light relative to normal space, even though it is actually moving below the speed of light. |
Planetary Exploration | Earth's transmigration plans require finding a planet whose environment resembles its own, which is reasonably safe to live on, and which does not harbor indigenous life that would be harmed by an influx of humans. After a long period of earthbound observation and exploration, several Earth-like planets were found within five light years of its own solar system, but these were later deemed unsuitable for terraforming due to the presence of hostile life forms or previously-unknown viruses. |
Terraforming | The process of modifying a planet's environment to more closely match that of Earth, opening the door for human settlement. Mars, Earth's closest neighbor, would require an estimated 1,000 years or more to terraform, making it preferable to select a planet already close to Earth's type that would support human life with a minimum of time and modification. The advent of interplanetary travel after 2087 led people to consider transmiration outside of Earth's solar system, opening up the range of exploration to planets within ten or so light years away. |
Symbology | A technology whereby certain phenomena can be induced through the combination of invocation, marking, and mental power near an inscription of a special type of design called a symbol. |
Symbol Stone | A stone created by Lutea that is etched with a symbol. Treating bacculus symbologically requires obtaining the disease's original constituent elements; the stone's symbol resonates with the energy generated by the disease, allowing a practiced symbologist to seal its elements inside the stone. |
Tractor Beam | A beam installed on the Cardianon mothership's outer circumference. It can detect any object within 100km of the ship, disable its control engines, and use gravitational polarization to pull it into a holding dock located along the edge of the ship. |
Cardianon Terminal | A terminal console installed inside the Cardianon mothership. These terminals allow the user to survey the situation inside the ship; the ship itself cannot be controlled from one, but a variety of internal environment controls can be adjusted. Built for Cardianon, the terminal is controlled via light emitted from its touchless panel. The monitor's output includes infrared signals that are invisible to the human eye, but an Eldarian terminal can be used to convert the output for human use. |
Coldsleep | The act of preserving a body at low temperatures, reducing its vital functions to a bare minimum. This slows down the organism's metabolism, essentially halting the aging process. As cold-blooded creatures, Cardianon are born with the ability to suppress their internal systems when in temperatures of 3°C or less, meaning their coldsleep systems do not require much functionality dedicated to life support. |
Epiphanies of Guidance | The Cardianon name attached to a top-secret data file stored in their systems. Its exact content is unknown, and multiple layers of protection make acquisition impossible, but whatever it refers to appears to have played a major role in the history and development of the Cardianon species. The Cardianon seem to revere the objects as gods. |
Black Hole | When a star reaches the end of its lifespan and goes supernova, the remnants of the resulting explosion are compressed into an extremely dense neutron star, or -- if the remaining mass is great enough -- a singularity from which not even light can escape. This lightless region is known as a black hole. |
Event Horizon | The boundary between a black hole and normal space is known as the event horizon. An object falling towards a black hole experiences time dilation which goes to infinity as the object approaches the event horizon; to an outside observer, the object will appear to slow down as it falls, never seeming to actually cross the event horizon. |
Ergosphere | A warped section of space observed around rotating black holes. All matter inside the ergosphere, including light, is dragged along by the rotation; it is impossible to stand still. An object in this region can use the rotational energy to escape the influence of the black hole without crossing its event horizon. |
Hydrogen Bomb | Also "H-bomb." A bomb that uses the fissile energy from a nuclear explosion to trigger a fusion reaction with lithium and deuterium creating a thermonuclear chain reaction and emitting an immense amount of energy. |
Topological Space | A geometrical space of homeomorphic construction consisting of objects and the distance between them, created to define mathematically the continuity and connectedness of a given spacetime. The "space" Bacchus mentions is thus a "paradigm" rather than a specific physical area. |
Optical Camouflage | Eyesight works by processing the way light is reflected off of an observed object. By projecting the light blocked by an object onto the other side of the object, an observer can be fooled into thinking the object does not exist; this is the principle behind optical camouflage. Further altering the object's heat radiation and sounds it makes can completely disguise it from outside observation. Normally, this system is only effective on the object on which it is installed, not other objects in the vicinity. Bacchus, however, can place a spatial screen over the objects he touches, camouflaging them as he does himself. Large objects like spaceships can also hide by warping their surrounding space and refracting light around themselves in a form of gravitational camouflage, but this method requires significant energy expenditures. |
Exalithium Crystal | A manmade crystal, also known as a warp drive core, used ina warp drive's energy supply system. Formed by refining exalithium ore, a mineral that does not exist on Earth, into microscopic crystals which are then concentrated and recrystallized. The resulting crystal is then used in a warp drive to create antimatter and annihilate it with matter, producing large quantities of energy. The previous method of creating antimatter on Earth (via an antiproton decelerator) was incapable of producing enough energy for warp travel; the use of exalithium crystals, introduced to Earth by the Eldarians, was the key to building a practical warp drive system. |
Antimatter Engine | A system that produces vast quantities of energy from the annihilation of antimatter with normal matter. The energy can then be used to act upon gravitons and create a subspace gravitational field. Used in plasma-propulsion engines as well as warp drives. |
Antimatter Reactor | A reactor that collides antimatter with normal matter to convert it into energy. Numerous systems and technologies exist to keep the volatile antimatter stable, the energy reactions efficient, and the energy extraction process as safe as possible. |
Annihilation Energy | Energy created by colliding particles of matter with particles of antimatter. The resulting cancellation of positive and negative quana destroys all mass, but leaves the particles' latent energy behind. The energy produced is directly proportional to the mass used, following the equation E=mc². |
Cause-and-Effect Paradox | If the past and the present were connected within the same spacetime, you could theoretically travel back to the past and prevent your own birth, thus ceasing to exist. But if you did not exist, you could not have traveled back in time to prevent your birth in the first place, leading to a paradox. What would happen in such an event? The answer remains a mystery. |
Lamp of Guidance | A keycard required to open a hidden door in the Purgatorium that cannot be unlocked by normal means. One of many such mysterious objects related to the Purgatorium; exactly why these technological constructions were created is unclear. The card's exterior is decorated with tarot-like images and patterns. |
Giant Star | The form a main-sequence (dwarf) star assumes as it approaches the end of its life. A dwarf star runs off the nuclear fusion of hydrogen atoms to helium in its core. When all the hydrogen in the core is exhausted, gravity compresses the remaining helium, raising its temperature; this ignites hydrogen fusion in a shell surrounding he core. The heat from that fusion causes the star to expand greatly, and the resulting surface cooling transforms the star into a red giant. This process has already begun for Eldar's sun, the effects of which were originally estimated to reach the Eldarians' home planet sometime within the next several centuries to millenia. However, the Phantom craft accelerated this process via the fusion of heavy hydrogen isotopes. |
Sector | A method for specifying the location of objects within the Milky Way, evenly dividing the galaxy into 25 sections as viewed from "above." (Due to the spiral shape of the galaxy, the periphery has only six sectors.) Each sector is an equally-sized hexagonal prism, lined up with the others in an ordered fashion. The central sector is named Sector 0 (zero), and the remaining sectors are assigned Greek alphabet letters in order following a spiral pattern, with Sector Alpha lying on a line joining the center of Sector 0 with the center of the universe. Since the center of the galaxy is thicker than the edges, the central seven sectors (Sector 0 through Sector Zeta) are divided into upper, central, and lower parts; the upper and lower zones are indicated with a + (plus) or - (minus) following the sector name, to differentiate them from the central regions. If these regions are included as well, the Milky Way is divided into a total of 39 sectors. |
Transporter | A device capable of breaking down an object into its quantum components in one place and rebuilding an exact replica at another location. The existence of such a transportation system was once thought to be impossible due to the Heisenberg uncertainty principle, but the Morphus have already put such devices to practical use thanks to their advanced scientific knowledge. In S.D 207, an Earth version will finally be developed as well. |
Heisenberg Uncertanty Principle | One of the fundamental principles of quantum mechanics. According to this theory, an observer cannot ascertain a particle's position and momentum at the same time. To be more exact, the act of observing a particle's position in a given space causes its momentum to change, while trying to measure its momentum makes it impossible to ascertain its position. This is not to say that the position and momentum of the particle are completely unknown before measurement; instead, the particle is in a superposition of multiple potential states, and there is no way to predict which state will result from the measurement. It is one of physics' most important theories, and helped bring physics into the realm of philosophy. Even in the spacedate era, its importance has not faded in the slightest. |
Transfer Symbol | A symbol constructed from invocations and markings which instantly moves an object between two points in space. Instead of breaking down an object and rebuilding it elsewhere like a transporter, the symbol transforms the object into pure energy, sending it off to the destination symbol point where it is reconverted into matter. |
Graviton | A theoretical particle created to explain the spacetime-altering effects of mass. In fact, gravity is the phenomenon of mass being moved by the warping of space and time, rather than a force generated by mass itself. Just as sound uses air as a medium to move through, gravitons have been postulated as the medium through which gravity operated in empty space. The later creation of the alterable-space theory will disprove the existence of gravity in the form of gravitons once and for all. |
Miscellaneous/Other[]
There are 9 entries in this category.
Name | Entry text |
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World War III | The third global military conflict in Earth's history, fought in A.D 2064 between the World Republic Federation and an alliance of opposing nations after a fracturing of views over space-development rights. An initial attack with electromagnetic weapons designed to disable information networks and paralyze urban areas triggered a malfunction in unmanned drone bombers, causing them to launch nuclear missiles at cities. The chaos that prevailed over the next few hours resulted in the widespread use of weapons of mass destruction in retaliation, devastating the planet's environment and putting the human race in danger of total annihilation. A cease-fire agreement was signed between both sides two weeks later in the interest of preserving mankind, marking an official end to the war. |
Spacedate | A chronological numbering system first instituted on Earth, third planet of the Sol system. Its starting point (S.D 1) is set at A.D 2087, the year when Prof. Trillas Bachtein developed his warp drive system and made the idea of faster-than-light (FTL) interstellar travel a reality. The calendar was adopted on March 7, 2090, in commemoration of mankind's first FTL interstellar flight. |
Jurassic Era | A geological period in the middle of the Mesozoic era on Earth, extending from approximately 200 million years ago to 135 million years ago. The global climate during the Jurassic was generally warmer and more humid than today, leading to a large rise in flora and fauna species. It is theorized that the processes of evolution had similarly large and varied effects on the ecosystem. This period is also well known as the Age of Dinosaurs. |
Bacculus | An endemic disease unique to Lemuris, spread by toxins that appeared in its atmosphere. Its chief symptoms are petrification of the limbs, paralysis, and dermal mutation, but if the toxins are neutralized during this period, the patient may still recover. Acute cases result in further mutation of the skin and muscles, leading to dehydration and hardening of the internal organs, and eventually resulting in death. Once internal petrification begins, random muscle spasms can cause the victim to become violent and uncontrollable before finally passing away. |
Stone Sickness | A viral disease that paralyzes and hardens the limbs, eventually solidifying the entire body into a stone-like state, causing death. Current strains of the virus are not highly contagious, and can be cured with the injection of a vaccine. In recent years, several cases of disease brought on by a newer, mutated version of the virus have raised new concerns. In response, scholars in Astral have taken up the duty of researching and developing a new vaccine. |
Death | The portrayal of Death as a skeletal figure with a hood and scythe has its origin in French tarot cards of the 18th century. A swipe of his scythe was said to take the soul of his victim, and there was no escape from him unless the soul of another man was sacrificed instead. Personifications of death exist in countless myths and folklore, but in monotheistic religions like Christianity, death is governed over by angels, putting such personifications in a different light. The death gods of Chinese mythology fulfill an emissary-like duty as they guide souls to the land of the dead, while their Japanese counterparts lure people into death, playing an arguably demonic role by possessing them and instilling the will to die within them. |
Jormungandr | The ultimate weapon of Nox Obscurus, a large, dragon-shaped entity that stretches over 1280km from head to tail. Composed entirely of the liquefied energy covering Nox Obscurus, its wings absorb all energy in the area and ingest it internally, nullifying all energy weapon attacks. Its head can compress energy into a 1.2km-diameter beam of immense power that annihilates everything in its path. The head itself is destroyed by the beam's recoil, but reconstructs itself as more energy is diverted to it. The dragon is left in a vulnerable state while it replenishes its exhuasted energy stores. |
Premonition | According to one theory, dreams are the cerebral cortex's perception of certain brain activity, a side effect of the elimination of unnecessary information and the storage of useful data in long-term memory. This is only one theory among many, however, and the truth remains uncertain. Dreams that depict events which later happen in real life are known as premonitions. This is different from paramnesia or "deja vu," the sense of having already experienced something one is experiencing for the first time. |
Arcanatite | A metal alloy fabrucated from arcana ore, produced on En II only under extremely limited environmental conditions. An extremely light and durable metal, it is one of the most valuable metallic elements on En II. |
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