Roger S. Huxley is a playable character in Star Ocean: Till the End of Time and the spin-off Star Ocean: Anamnesis.
Till the End of Time[]
Roger's fighting style involves a large axe and a number of traps and tricks such as land mines. Roger has many attacks which draw enemies to him, along with heavy close range attacks. Out of all the characters, he has the fastest animation and recovery time for the universal Charge attack skill, allowing him to chain it easily for incredibly high damage.
Roger has a healthy balance of attack, defense, and HP, making him a great melee combatant. He also has the advantage of weapons with much higher attack power than anyone else can have for quite some time on Elicoor II. This allows Roger to provide a powerful boost early on before Item Creation starts producing stronger tools for Fayt and the others. Roger's only real flaw is his lower MP pool and overall MP growth during level ups. Like Cliff, he is in greater danger of MP death against enemies who use those types of moves, so precautions should be considered.
- Status
LV | HP | MP | ATK | DEF | AGL | HIT | INT |
---|---|---|---|---|---|---|---|
1 | |||||||
100 | |||||||
255 | 68011 | 5845 | 1050 | 515 | 1206 | 1422 | 373 |
- Basic attacks
Attack | Range | Pos. | HP / MP dmg | Fury | Effect | Down | Description |
---|---|---|---|---|---|---|---|
Ground | Short | 0.70 (x2) / -- | 12% | -- | X does not knock down | Kicks up dirt at the opponent. Can be chained. | |
Ground | Mid/Long | 1.00 / -- | 12% | Fury Drain | X | Dives at the opponent with his axe. | |
Ground | Short | 1.60 (x4) / -- | 15% | -- | X | A rotating axe strike that can hit four times. | |
Ground | Mid/Long | 2.60 / -- | 15% | -- | X | A diving axe attack. | |
Chain | Short | 2.80 / -- | 15% | Fury Drain | X | Press to charge forward and hit with a single strong strike. |
- Battle skills
Skill | Details | Learned |
---|---|---|
Fiery Axe | Powers up his axe and dives at a foe; at long range, an explosion also occurs. | Default |
Whirling Heat | Hits with a long range whip that spins and immobilizes an enemy; may confuse. | Level 10 |
Charge | Charges forward using his whole body. Has the fastest recovery time in the party and can be chained with itself easily for big damage. | Level 12 |
Land Mines | Lays a series of earth-elemental mines that explode after a while, or on contact. | Level 15 |
Flying Torpedo | Dives in with a headbutt with a long recovery time; may Fury drain. | Level 20 |
Aerial | Roger does an overheard swipe with his axe after a short leap. | Level 21 |
Piercing Claw | Attacks with a drill arm. Causes some MP damage, and may Fury drain. | Level 25 |
Fiery Fury | Sends out a series of Earth-elemental beams, then a bazooka for added damage. | Level 30 |
Shield & Cannon | Fires three seeking missiles at the opponent; hits increase with mastery. | Level 40 |
Raging Helmet | Sends his helmet upwards, followed by lasers downward in a dome pattern around him. | Level 50 |
Bug Triad | Summons three separate animals that last 6-12 seconds; damages HP and MP. | Complicated Scroll |
Star Fall | Summons a series of Fire-elemental meteors that rain down on the battlefield. | Ponderous Folio |
- Passive skills
- Increase MP Damage (level 23)
- Critical Hit (level 29)
- Fear (level 31)
- Increase HP Damage (level 32)
- Stun (level 33)
- Support skills
- Standby Healing (level 13)
- No Guard (level 16)
- Critical Hit MP (level 18)
- First Aid (level 26)
- Tactical skills
- Berserk (level 18)
- Taunt (level 21)
- Scan Enemy (level 36)
Roger learns all manual skills, with the exception of Quick Symbol and Increase MP.
Anamnesis[]
Roger[]