Rena Lanford is a playable character in Star Ocean: The Second Story, its remake Star Ocean: Second Evolution, the sequel Star Ocean: Blue Sphere, as well as Star Ocean: Anamnesis.
The Second Story / Second Evolution[]
Proficient in symbology (or heraldry in The Second Story), her symbols are Major Healing, Major Supportive and Mid-Destructive. Rena is primarily a healer, and the strongest in the game. She also equips knuckles for a small offensive ability early on, but this ability isn't developed through the story; however, many of her weapons grant her bonuses in magic. She is the only character in the game that can cast reviving spells.
Out of the four playable symbologists, she is the best "fighter" among them due to her quick punches that can be used to stun the enemy to some degree. Rena also has the highest defensive stats of all mages.
The Second Story R[]
Nearly all offensive spells have been reworked, and a lot of them now have multiple hits to make up for casting time. Most spells no longer pause gameplay and fighters can combo their abilities with symbologists to deal devastating damage. For example, Rena's Laser Beams and Light Cross now cover less range, but can stagger enemies due to their multi-hit properties. Crush and Gravity Crush deal surprisingly high Shield Damage, which can make Rena a decent Breaker.
Rena's melee attack is now slightly faster and more reliable, maintaining her decent physical damage in the early game. Assault Actions let Rena contribute greatly even when not in the active party. Most notably she can perform healing or even resurrection on-demand, or supply the very powerful Angel Feather or Reflection buffs.
Rena's new ultimate weapon is the Love Force (acquired from a Group Battle after clearing the game), which doubles the trigger rate of the Interrupt and Concentration skills to keep her safe when casting. It has less physical power than most of her weapons, but much greater INT alongside major boosts to DEF and AVD. When upgraded into its Mercy form, all of its stats are increased, and it adds a random stat buff to the effects of her curative Symbols.
Parameters[]
LV | HP | MP | STR | CON | DEX | AGL | INT | LUC | STM | GUTS | SP |
---|---|---|---|---|---|---|---|---|---|---|---|
Gain | -- | -- | 3-6 | 2-4 | 2-3 | -- | 1-2 | -- | 0-1 | 0-1 | -- |
1 | 100 | 40 | 15 | 2 | 10 | 8 | 15 | 130 | 10 | 30 | 0 |
100 | 9249 | 592 | 419 | 126 | 257 | 98 | 325 | 131 | 44 | 62 | ? |
255 | 9999 | 999 | 647 | 281 | 487 | 98 | 621 | 131 | 44 | 62 | ? |
Symbology Spells[]
Name | Details | Learned |
---|---|---|
Heal | Slightly restores HP for a single party member. | Default |
Antidote | Cures poison for a single party member. | Level 3 |
Crush | A huge weight is conjured, hitting a single enemy. | Level 5 |
Deep Mist | A deep mist is summoned, lowering the Hit Rate of all enemies on-screen. | Level 8 |
Cure Light | Restores HP for a single party member. | Level 10 |
Silence | Halts the flow of air and prevents spell casting for all enemies on-screen. | Level 12 |
Laser Beams | Rays of light flood the area, hitting all enemies on-screen. | Level 14 |
Fix Cloud | A shockwave passes through, dazing all enemies on-screen. | Level 18 |
Cure All | Restores HP for all party members. | Level 20 |
Delay | Impedes the flow of time to decrease the movement rate of a single enemy. | Level 22 |
Condition Cure | Cancels all status ailments and spell effects on a single party member. | Level 25 |
Gravity Crush | Many huge weights are conjured, hitting all enemies in the area. | Level 28 |
Light Cross | Crosses of light are conjured, hitting all enemies on-screen. | Level 30 |
Guard | Conjures a shroud of protection to increase the defense of a single ally. | Level 33 |
Tractor Beam | Gravity is reversed for all enemies in the area. Does not affect flying enemies. | Level 36 |
Haste | Conjures a shroud of time to increase the movement rate of a single ally. | Level 42 |
Power Up | Conjures a shroud of strength to increase the attack power of a single ally. | Level 47 |
Faerie Healing | Restores a significant amount of HP for a single party member. | Level 52 |
Reflect | A symbology force field forms, increasing spell resistance for all party members. | Level 54 |
Raise Dead | Resuscitates a single party member. | Level 60 |
Star Flare | Clusters of burning light crash, hitting all enemies on-screen. | Level 63 |
Faerie Light | Restores a significant amount of HP for all party members. | Level 65 |
Angel Feather | Conjures an angelic shroud to raise all attributes of a single party member. | Level 72 |
Talents[]
Talent | Initial | Bloom | Learned when using |
---|---|---|---|
Originality | 5% | 5% | Crafting, Customize |
Taste | 80% | 35% | Cooking |
Nimble Fingers | 70% | 5% | Crafting, Machinist |
Design Sense | 25% | 1% | Art, Machinist |
Composition | 30% | 15% | Writing |
Rhythm Sense | 40% | 5% | Music |
Listening | 90% | 2% | Music |
Love of Animals | 85% | 15% | Familiar |
Animal Instinct | 0% | 0% | Scout |
Blessing Of Mana | 100% | 0% | Alchemy |
Star Ocean: Blue Sphere[]
Star Ocean: Anamnesis[]
Let's get to it!
― Draw success
Rena[]
Rena is a non-standard healer who uses knuckles, which allows for short casting and very fast recovery motions. She can also temporarily strengthen both offensive and defensive parameters to the entire party, stacking with passive talent buffs. She can be hard to kill, and has good synergy with melee party compositions. However, she does low damage and has a slow Rush gain. Furthermore, Radiant Lancer's damage and gauge gain are backloaded onto the final hit, which is terrible for specially mobile bosses.
- Awakening
Awakening Level | Details (See Awakening for materials.) |
---|---|
1 | New talent: Physical Sense (フィジカルセンス?) - Normal attack AP recovery +100%, no flinching and damage taken -30% during attacks |
2 | Radiant Lancer LV 2 - INT x 300% → 330% Angel Feather AR LV 2 - 95 → 35 AP |
3 | Healing Light II LV 2 - Recovers 10% HP every 5 seconds (party), and recovers 10% HP every 3 seconds (short-range weapons) |
4 | Faerie Light AR LV 2 - 60 → 50 AP Laser Beams LV 2 - INT x 570% → 1150% |
5 | Beyond Time & Space II LV 2 - Symbol invoking time -90% |
6 | New skill: Distant Electric Fists (カーレント・ナックル・遙?) LV 2 ~ ATK x 500% - / - 29 AP - 3 - Unleash a series of three powerful punches. Hits |
7 | Descendant of Nede LV 2 - 95% chance of surviving a lethal attack at 10% HP or more (self), and 90% chance of surviving a lethal attack at 10% HP or more when Awakening Level 7 or higher Rena is at short range (party) |
8 | New skill: Palm of Destruction AF (気功掌・エンゼルフェザー?) LV 2 ~ ATK x 300% - / - 20 AP - 1 - Raise all allies' ATK, INT, DEF, HIT, and GRD +30% (10 seconds). Hits |
9 | Star Flare LV 2 - ATK x 2500% → 4000% |
10 | New talent: I love cute things! (かわいいもの大好き!?) - ATK +40% and HP +20% |
Bride Rena[]
Cat Rena[]
Summer Rena[]
Winter Rena[]
Blue Sphere Rena[]
- Awakening
Awakening Level | Details (See Awakening for materials.) |
---|---|
1 | Maternal Support LV 2 - Party's AP slightly recovers or more when using skills |
2 | Blue Faerie Light LV 2 - INT x 150% → 180% |
3 | Medical Career LV 2 - Evasion possible during air attacks, no flinching during symbol invocation, and symbol invoking time -80% when not behind target |
4 | Blue Sylvan Shot LV 2 - INT x 150% → 170% |
5 | New talent: Light of the Sacred Forest (神護の森に差す光?) - Rush Mode damage +30% during Heat Up Order countdown, and Order Gauge 100% increase on mission start (party) |
6 | Blue Light Cross LV 2 - INT x 550% → 580% |
7 | Surrounded by Advanced Technology LV 2 - 95% chance of surviving a lethal attack at 10% HP or more (self) when targeted (party) |
8 | Blue Laser Beams LV 2 - INT x 720% → 750% |
9 | Dream of Studying Abroad LV 2 - Critical hit chance and critical hit damage +25%, and critical hit chance and damage +45% when not behind target (party) |
10 | New talent: Healer's Aptitude (治癒術士の才?) - Rush Gauge 50% increase when 1 party member is incapacitated, once if 2 die at the same time |
Palace Rena[]
Hotspring Rena[]
Divine Rena[]
Idol Rena[]