I am Metatron of the Ten Wise Men, and fighting me will be the greatest achievement you'll ever have!
― Metatron
Metatron (メタトロン, Metatoron?), known as Berle in the original English translation, is one of the Ten Wise Men, the special weapon of the group, the third Wise Man to be created and a major antagonist in Star Ocean: The Second Story, its enhanced port Second Evolution and remake The Second Story R. He, along with Zaphkiel and Jophiel, is also one of the weakest of the group and one of the lowest-ranking in their hierarchy.
Story[]
Metatron was created four bilion Nedian years ago by Dr. Lantis, before the events of the game as a part of a plan to enforce Energy Nede's authority on rebellious planets. He was designed to be a Special Defense unit to fight along with Zaphkiel and Jophiel in direct, open combat.
He was reprogrammed by his maddened creator to destroy the entire universe along with the other Wise Men. Although they managed to destroy over 80% of the Nedian military forces, they were defeated and Lantis was forced to lock the wise men in Eternity Space, where they would bide their time until they could renew the plan.
The party meets and fights Metatron atop Eluria Tower along with the other Wise Men. He is the one who fights the party, before they are all teleported to Energy Nede. At this point, he is invincible and cannot be killed, but losing is not an option either; the player must stall for time to clear the battle.
Later, on Energy Nede, the party fights Metatron once again in Armlock, when he chases Dr. Mirage. This time, he actually lowers his invincibility shield after a set amount of time, and therefore can be defeated.
Profile[]
Metatron is a confident warrior and a master of defense. His body seemingly possesses robotic implants, suggesting that the process used to create him was similar to that of Jophiel. This is further enforced by him being developed at an early stage of the Ten Wise Men Defense Plan, around the same time as Jophiel.
Battle[]
Metatron is fought on Eluria Tower and Armlock. If not prepared this can be a difficult battle. He can summon his Barrier and, for about a minute, the player's attacks will be useless as he pummels the party. One strategy would be to stunlock him quickly as he will summon his barriers throughout the battle. Alternatively, the player can change the tactics of their party to run away from him to make it harder for him to attack a character, and switch them back to attack him once he lets the barrier down.
Gallery[]
Trivia[]
- In the PSX version Metatron knew the spells Protection and Anti, but the creators programmed him with 10 MP so the spells were never seen or its attempted use. In the PSP remake he doesn't know any spells but keeps his 10 MP.
- In the English translation of the PSX version, his name is changed to Berle. This likely comes from Augustus A. Berle, a lawyer, educator, author and diplomat that studied and wrote about theology.