Erys Jerand is a playable character in Star Ocean: First Departure and Star Ocean: Anamnesis.
Star Ocean: First Departure[]
Erys, like Ioshua, uses rods as weapons, and cloth armor. She specializes in healing and offensive Symbology. She sacrifices mid and low tier offensive spells for a wider range of healing and support magic than her brother, while retaining powerful high tier destruction spells. Her preferred elements are Fire and Light, which effect a wide range of creatures despite her lack of resistance diversity.
- Recruitment
In order to get Erys, the player needs to have recruited Ashlay, Ioshua, and Mavelle. After recruiting those three, the party needs go into the Old Race Ruins, northeast of Silvalant. Deep into the ruins, there is a room with bodies of Muah. The player must pick the second option ("Help Ioshua") in order to get Erys. Recruiting Erys, however, means that Mavelle will be permanently removed from the party. Additionally, Mavelle's affection ratings are carried over to Erys.
- Status
LV | HP | MP | STR | CON | DEX | AGL | INT | LUC | STM | GUTS |
---|---|---|---|---|---|---|---|---|---|---|
50 | ||||||||||
100 | 9692 | 612 | 432 | 151 | 286 | 95 | 355 | 31 | 67 | 62 |
255 | 9999 | 999 | 674 | 290 | 513 | 99 | 661 | 31 | 67 | 62 |
- Symbology
Name | MP Cost | Element | Target | Learn | Base Effect |
---|---|---|---|---|---|
Description | |||||
Heal | 4 | Healing | Single Ally | Already Learned | 100 |
Slightly restores HP for a single party member. | |||||
Fire Bolt | 2 | Fire | Single Enemy | Already Learned | 200 |
A sphere of fire is launched, hitting a single enemy. | |||||
Deep Mist | 12 | Support | All Enemies | Already Learned | N/A |
A deep mist is summon, lowering the hit rate of all enemies on-screen. | |||||
Silence | 14 | Support | All Enemies | Already Learned | N/A |
Halts the flow of air and prevents spell casting for all enemies on-screen. | |||||
Fix Cloud | 12 | Support | All Enemies | Already Learned | N/A |
A shockwave passes through, dazing all enemies on-screen. | |||||
Cure Light | 16 | Healing | Single Ally | Already Learned | 800 |
Restores HP for a single party member. | |||||
Acid Rain | 8 | Support | All Enemies | Already Learned | N/A |
A powerful shower of acid falls, lowering the defense of all enemies on-screen. | |||||
Star Light | 6 | Light | All Enemies | Already Learned | 120 |
Light pours down from the stars, hitting all enemies on-screen. | |||||
Eruption | 16 | Fire | Target and surrounding enemies | Already Learned | 800 |
Hot magma pours from the ground, hitting all enemies in the area. | |||||
Delay | 18 | Support | Single Enemy | Already Learned | N/A |
Impedes the flow of time to decrease the movement rate of a single enemy. | |||||
Cure All | 24 | Healing | All Allies | Already Learned | 1200 |
Restores HP for all party members. | |||||
Condition Cure | 24 | Healing | Single Ally | Already Learned | N/A |
Cancels all status ailments and spell effects on a single party member. | |||||
Southern Cross | 40 | Light | All Enemies | Already Learned | 2000 |
The Southern Cross shines down, hitting all enemies on-screen. | |||||
Explode | 48 | Fire | All Enemies | Already Learned | 2400 |
A deadly explosion is triggered, hitting all enemies on-screen. | |||||
Lunar Light | 28 | Light | All Enemies | Already Learned | 2400 |
Moonlight pours from above, hitting all enemies on-screen. | |||||
Faerie Healing | 28 | Healing | Single Ally | Lv42 | 2800 |
Restores a significant amount of HP for a single party member. | |||||
Raise Dead | 44 | Healing | Single Ally | Lv46 | 50% target HP |
Resuscitates a single party member. | |||||
Faerie Light | 28 | Healing | All Allies | Lv52 | 2200 |
Restores a significant amount of HP for all party members. | |||||
Meteor Swarm | 70 | Light | All Enemies | Chest (Revorse Tower, 2F) | 3500 |
Giant meteors hurtle down, hitting all enemies on-screen. | |||||
Extinction | 60 | None | All Enemies | Chest (Cave of the Seven Stars, B15) | 3000 |
A strong blast of energy occurs, hitting all enemies on-screen. |
- Talents
Talent | Initial | Bloom | Learned when using |
---|---|---|---|
Originality | 0% | 0% | Crafting, Customization |
Taste | 10% | 1% | Cooking |
Nimble Fingers | 30% | 8% | Crafting, Machinist |
Design Sense | 70% | 8% | Art, Machinist |
Composition | 50% | 30% | Writing |
Rhythm Sense | 40% | 20% | Music |
Listening | 40% | 30% | Music |
Love of Animals | 0% | 0% | Familiar |
Animal Instinct | 10% | 8% | Scout |
Blessing Of Mana | 100% | 0% | Alchemy |
Star Ocean: Anamnesis[]
Erys[]
- Awakening
Awakening Level | Details (See Awakening for materials.) |
---|---|
1 | True Form LV 2 - Converts 65% of ATK into INT (invokers, healers); converts 65% of INT into ATK (attackers, sharpshooters, defenders) |
2 | Energy Arrow LV 2 - INT x 250% → 270% |
3 | Bloodstained Past LV 2 - 90% chance of surviving a lethal attack at 10% HP or more, adds DEF -40% to Illuminating Acid Rain (15 seconds), absorbs 3% of damage dealt by Energy Arrow during combos of 3 or more skills Illuminating Acid Rain LV 2 - INT x 210% → 230% |
4 | Illuminating Extinction LV 2 - ATK x 5000% → 6500% ~ INT +100%, and AP cost -30% (20 seconds) |
5 | Multi-Chant LV 2 - Cancel Bonus 200% start while charging skills, INT damage dealt +30% during combos of 3 or more skills, nullifies enemy's critical hit during Charge Assault |
6 | Illuminating Starlight LV 2 - INT x 990% → 1020% |
7 | Deathwing LV 2 - Rush Mode damage +50% at 100% HP, Illuminating Starlight +50% damage during combos of 3 or more skills |
8 | Lunar Light LV 2 - INT x 1250% → 1380% |
9 | A New Life LV 2 - INT +25%, HP +30%, and symbol invoking time -90% during combos of 4 or more skills |
10 | New talent: To My Other Self (もう一人の自分へ?) - Reduces enemy's light resistance during Order countdown, party's AP slightly recovers when using skills, Order Gauge fill rate +30% (20 seconds) when using Multi-Chant |
Heavenly Erys[]
Summer Erys[]