Armaros (アルマロス, Arumarosu?) is the first boss of Star Ocean: The Last Hope and is fought on Aeos. He is also the first of a series of battles where weak points are the key to victory.
Data[]
A sea slug-like aquatic creature that has grown to enormous size due to exposure to some agent or another. It digs its tentacle-like front feet into the earth, using them to attack faraway enemies. The right side of its body is covered by a shell made from pieces of a spaceship; it can remove this shell and use it as an arm of sorts. An organ known as the "core" lies under the shell; whatever it is, it apparently plays a vital role in its life function.
Strategy[]
The main strategy is to relentlessly attack Armaros' right side in order to destroy its shell as fast as possible and afterwards crush its weak point with Faize's Earth Glaive, Edge's Rising Blade, and Reimi's Sonic Thorn.
One can opt to use Edge to blindside Armaros when it is about to attack, leaving Reimi and Faize on the background to keep attacking him, preserving the Blindside status as long as possible before one's attack combos are over. Another strategy is to have Faize lure Armaros so his shell can be exposed to Edge and Reimi, and then set him on manual control while switching to Edge, so he can get in attack strings on Armaros's shell. One should try to keep Armaros targetting Faize as long as possible by charging Rush Mode.
When it draws its shellis "broken", Armaros will start swinging it around wildly as a weapon, adding this to his initial moveset. He also gains Electric Smash. Players should then focus their attacks on the exposed "core", its weak point.
Battle skills[]
- Electric Smash
Stats[]
Related enemies[]
- Imperfect Armaros
- Armaros Manifest
- Armaros of the Deep